Nec: Mont'ka you NEED Hammerheads here to stand any chance of winning late game, krootox and hounds just get battered down, dancing range is the only way to beat Cron imo. IG: Montka, solely because IG can counter krootox a piece of pie by dancing their lemons. Orks: Kauyon again is great because upgraded fw+hounds and krootox for base bashing is nice vs orks. So base bashing with crisis and onto fast tech.Ĭhaos: Montka again better possessed can counter krootox easy with dp, then again hounds are good vs zerks/psm.i dunno vs chains Fws are dead.Įldar: Kauyon id say because eldars got no counter to krootox and fw can match WS unupgraded Sm: Montka is better i think, cos Gk/hbs tear fws a new one. Though there is no evidence to directly support or deny this fact, it is worth noting that he shares the same name and homeworld as the Tau protagonist from the game Fire Warrior, and may indeed be the same Kais however, it is also worth noting that “Kais” is the Tau word for “skillful”, and it is itself a common name in the Fire Caste, borne by Commander Farsight for instance.Mirror: Kauyon rules here, there is no counter to krootox+u get upgraded FW, Crisis suits are poor vs infantry, so base bashing is fail. He is one of the few commanders who definitely survives after their faction is defeated. Kais lands with some Crisis Suits, discovers the Ethereal’s body, and tells the remaining Tau to evacuate the planet, and that he will return to T’au to give the Ethereal a proper burial.
![dawn of war 3 tau dawn of war 3 tau](https://i.ytimg.com/vi/90AEJGfrPWo/maxresdefault.jpg)
![dawn of war 3 tau dawn of war 3 tau](https://www.dawnofwar.com/generated/img/GPNjpdVAMuPkYGJ9-w2560-73eb98b9df7b66e2d85aa239b672bc7e258ebe51.jpg)
When the Tau stronghold of Or’es Tash’n is taken, it shows the Ethereal Aun’el Shi’ores being killed. Rumours of a sterilization policy upon the humans abound - as (according to the narrator) the human population starts to dwindle very rapidly as the Kronus colony begins to thrive again. The defeated human Imperials that fought (and/or betrayed) the Tau were placed in re-education camps. If his Tau strike force finishes off the other six races in Dark Crusade, the Tau colony on Kronus is slowly revitalized as more Tau and Kroot begin to move in from other worlds. A combination of Shield and Gun Drones can accompany him once they are earned in the campaign. He can also be equipped with Iridium armour, as well as a cloaking field, a jetpack, and an advanced sensors array that allows him to detect stealth units.
![dawn of war 3 tau dawn of war 3 tau](https://i.ytimg.com/vi/oJ6N4VCsRiY/maxresdefault.jpg)
Of significance is the fact that Kais is the only faction commander without a melee attack.
#DAWN OF WAR 3 TAU FULL#
Using a XV22 Battlesuit, like the Tau Commander Shadowsun, he is at first only equipped with a burst cannon in his right hand, but as the campaign progresses, at full weapon capacity, he carries a fusion blaster (replacing the burst cannon), subsequently replaced by a plasma rifle, a heavy flamer in his left hand and missile launchers mounted on each shoulder. From the capital city of Or’es Tash’n, under the guidance of Ethereal Aun’el Shi’ores, Kais faces an uphill task in securing Kronus. Initially sent to Kronus after receiving a distress call from the colony, under attack from the Necrons, his mission became more complicated as the colony came under attack from the other races. As a firm believer of the Greater Good, he is convinced that he can persuade anyone to accept Tau ideology, and he often gives his foes the chance to surrender before attacking. The leader of the Tau forces on Kronus in Dark Crusade, Kais plans to reclaim the entire planet from the other six races.